Ada banyak informasi usang di Web yang menyesatkan pengguna PHP baru, menyebarkan praktik buruk dan kode yang tidak aman. PHP: The Right Way adalah referensi cepat dan mudah dibaca untuk standar pengodean PHP yang populer, tautan ke tutorial resmi di seluruh Web, dan apa yang dianggap kontributor sebagai praktik terbaik (best practices) saat ini.
Tidak ada cara resmi untuk menggunakan PHP. Situs web ini bertujuan untuk memperkenalkan kepada pengembang PHP baru pada beberapa topik yang mungkin tidak mereka temukan hingga terlambat, dan bertujuan untuk memberikan ide-ide segar kepada para profesional berpengalaman tentang topik-topik yang telah mereka lakukan selama bertahun-tahun tanpa pernah mempertimbangkannya kembali. Situs web ini juga tidak akan memberi tahu Anda alat mana yang harus digunakan, tetapi menawarkan saran untuk beberapa opsi, jika memungkinkan, menjelaskan perbedaan dalam pendekatan dan kasus penggunaan.
Ini adalah dokumen yang terus berkembang dan akan terus diperbarui dengan informasi dan contoh yang lebih bermanfaat seiring dengan tersedianya informasi dan contoh tersebut.
PHP: The Right Way diterjemahkan ke dalam banyak bahasa berbeda:
Versi terbaru dari PHP: The Right Way dalam bahasa Ingris juga tersedia dalam format PDF, EPUB, dan MOBI. Kunjungi Leanpub
Bantu jadikan situs web ini sebagai sumber daya terbaik bagi programmer PHP baru! Berkontribusi di GitHub
Jika Anda baru memulai dengan PHP, mulailah dengan rilis stabil saat ini PHP 8.4. PHP 8.x menambahkan banyak fitur baru dibanding versi 7.x dan 5.x yang lama. Mesinnya sebagian besar telah ditulis ulang, dan PHP kini bahkan lebih cepat dibanding versi yang lama. PHP 8 merupakan pembaruan besar (major update) bahasa tersebut dan berisi banyak fitur dan pengoptimalan baru.
Anda harus mencoba meng-upgrade ke versi stabil terbaru secepatnya - PHP 7.4 sudah End of Life. Upgrade mudah dilakukan, karena tidak banyak masalah kompatibilitas mundur (backwards compatibility) PHP 8.0, PHP 8.1, PHP 8.2, PHP 8.3, PHP 8.4. Jika Anda tidak yakin versi mana yang digunakan untuk fungsi atau fitur, Anda dapat memeriksa dokumentasi PHP di situs web php.net.
Dengan PHP 5.4 atau yang lebih baru, Anda dapat mulai mempelajari PHP tanpa menginstal dan mengonfigurasi server web yang lengkap. Untuk memulai server, jalankan perintah berikut dari terminal di root web proyek Anda:
> php -S localhost:8000
macOS 12 (Monterey) dan yang lebih baru tidak disertai PHP. macOS versi sebelumnya menyertakan PHP tetapi lebih lambat dari rilis stabil terbaru. Ada beberapa cara untuk menginstal versi PHP terbaru di macOS.
Homebrew adalah pengelola paket untuk macOS yang membantu Anda menginstal PHP dan berbagai ekstensi dengan mudah. Repositori inti Homebrew menyediakan “formulae” untuk PHP 8.1, 8.2, 8.3, dan 8.4. Instal versi terbaru dengan perintah ini:
brew install php
Anda dapat beralih di antara versi PHP Homebrew dengan memodifikasi variabel PATH
Anda.
Atau, Anda dapat menggunakan brew-php-switcher untuk beralih versi PHP secara otomatis.
Anda juga dapat beralih antar versi PHP secara manual dengan memutuskan tautan (unlink) dan menautkan (link) versi yang diinginkan:
brew unlink php
brew link --overwrite php@8.2
brew unlink php
brew link --overwrite php@8.3
Proyek MacPorts merupakan inisiatif komunitas sumber terbuka untuk merancang sistem yang mudah digunakan untuk mengkompilasi, menginstal, dan memutakhirkan perangkat lunak sumber terbuka (open source) berbasis baris perintah (command line), X11, atau Aqua pada sistem operasi macOS.
MacPorts mendukung biner yang telah dikompilasi sebelumnya, jadi Anda tidak perlu mengkompilasi ulang setiap ketergantungan dari berkas tarball sumber, ini akan menyelamatkan hidup Anda jika Anda tidak memiliki paket apa pun yang terinstal di sistem Anda.
Pada titik ini, Anda dapat menginstal php54
, php55
, php56
, php70
, php71
, php72
, php73
, php74
, php80
, php81
, php82
atau php83
menggunakan perintah port install
, misalnya:
sudo port install php74
sudo port install php83
Dan Anda dapat menjalankan perintah select
untuk mengganti PHP aktif Anda:
sudo port select --set php php83
phpbrew adalah alat untuk menginstal dan mengelola beberapa versi PHP. Ini bisa sangat berguna jika dua aplikasi/proyek yang berbeda memerlukan versi PHP yang berbeda, dan Anda tidak menggunakan mesin virtual.
Pilihan populer lainnya adalah php-osx.liip.ch yang menyediakan metode instalasi satu baris untuk versi 5.3 hingga 7.3. Ia tidak menimpa biner PHP yang diinstal oleh Apple, tetapi menginstal semuanya di lokasi terpisah (/usr/local/php5).
Pilihan lain yang memberi Anda kendali atas versi PHP yang Anda instal adalah kompilasi sendiri. Dalam hal ini, pastikan Anda telah menginstal Xcode atau pengganti Apple “Command Line Tools for XCode” yang dapat diunduh dari Pusat Pengembang Apple.
Solusi yang tercantum di atas terutama menangani PHP itu sendiri, dan tidak menyediakan hal-hal seperti Apache, Nginx atau server SQL. Solusi “all-in-one” seperti MAMP dan XAMPP akan menginstal perangkat lunak lain ini untuk Anda dan menggabungkan semuanya, tetapi kemudahan pengaturan disertai dengan fleksibilitas.
Anda dapat mengunduh biner dari windows.php.net/download. Setelah mengekstrak PHP, disarankan untuk menyetel PATH ke akar folder PHP Anda (tempat php.exe berada) sehingga Anda dapat menjalankan PHP dari mana saja.
Untuk pembelajaran dan pengembangan lokal, Anda dapat menggunakan webserver bawaan dengan PHP 5.4+ sehingga Anda tidak perlu khawatir tentang konfigurasinya. Jika Anda menginginkan “all-in-one” yang mencakup webserver lengkap dan MySQL, maka alat seperti XAMPP, EasyPHP, OpenServer dan WAMP akan membantu menyiapkan dan menjalankan lingkungan pengembangan Windows dengan cepat. Meskipun demikian, alat-alat ini akan sedikit berbeda dari produksi, jadi berhati-hatilah dengan perbedaan lingkungan jika Anda bekerja di Windows dan menerapkannya di Linux.
Jika Anda perlu menjalankan sistem produksi di Windows, maka IIS7 akan memberi Anda kinerja yang paling stabil dan terbaik. Anda dapat menggunakan phpmanager (plugin GUI untuk IIS7) untuk mempermudah konfigurasi dan pengelolaan PHP. IIS7 dilengkapi dengan FastCGI bawaan dan siap digunakan, Anda hanya perlu mengonfigurasi PHP sebagai pengendali. Untuk dukungan dan sumber daya tambahan, terdapat area khusus di iis.net untuk PHP.
Umumnya menjalankan aplikasi Anda pada lingkungan yang berbeda dalam pengembangan dan produksi dapat menyebabkan munculnya bug aneh saat Anda mulai menggunakannya. Jika Anda mengembangkan aplikasi di Windows dan menerapkannya di Linux (atau apa pun yang bukan Windows), maka Anda harus mempertimbangkan untuk menggunakan Mesin Virtual.
Chris Tankersley memiliki posting blog yang sangat bermanfaat tentang alat apa yang ia gunakan untuk melakukan pengembangan PHP menggunakan Windows.
Sebagian besar distribusi GNU/Linux menyertakan PHP yang tersedia dari repositori resmi, tetapi paket-paket tersebut biasanya sedikit tertinggal dari versi stabil saat ini. Ada beberapa cara untuk mendapatkan versi PHP yang lebih baru pada distribusi tersebut.
Pada distribusi GNU/Linux berbasis Ubuntu dan Debian, misalnya, alternatif terbaik untuk paket asli disediakan dan dikelola oleh Ondřej Surý, melalui Arsip Paket Pribadi (PPA) miliknya di Ubuntu dan DPA/bikeshed di Debian. Temukan petunjuk untuk masing-masing di bawah ini.
Untuk distribusi Ubuntu, PPA oleh Ondřej Surý menyediakan versi PHP yang didukung beserta banyak ekstensi PECL. Untuk menambahkan PPA ini ke sistem Anda, lakukan langkah-langkah berikut di terminal Anda:
Pertama, tambahkan PPA ke sumber perangkat lunak sistem Anda menggunakan perintah:
sudo add-apt-repository ppa:ondrej/php
Setelah menambahkan PPA, perbarui daftar paket sistem Anda:
sudo apt update
Ini akan memastikan bahwa sistem Anda dapat mengakses dan menginstal paket PHP terbaru yang tersedia di PPA.
Untuk distribusi berbasis Debian, Ondřej Surý juga menyediakan bikeshed (padanan Debian untuk PPA). Untuk menambahkan bikeshed ke sistem Anda dan memperbaruinya, ikuti langkah-langkah berikut:
Pastikan Anda memiliki akses root. Jika tidak, Anda mungkin perlu menggunakan sudo
untuk perintah berikut.
Perbarui daftar paket sistem Anda:
sudo apt-get update
Instal lsb-release
, ca-certificates
, dan curl
:
sudo apt-get -y install lsb-release ca-certificates curl
Unduh kunci penandatanganan untuk repositori:
sudo curl -sSLo /usr/share/keyrings/deb.sury.org-php.gpg https://packages.sury.org/php/apt.gpg
Tambahkan repositori ke sumber perangkat lunak sistem Anda:
sudo sh -c 'echo "deb [signed-by=/usr/share/keyrings/deb.sury.org-php.gpg] https://packages.sury.org/php/ $(lsb_release -sc) main" > /etc/apt/sources.list.d/php.list'
Terakhir, perbarui lagi daftar paket sistem Anda:
sudo apt-get update
Dengan langkah-langkah ini, sistem Anda akan dapat menginstal paket PHP terbaru dari bikeshed.
Pada distribusi berbasis RPM (CentOS, Fedora, RHEL, dll.) Anda dapat menggunakan repositori RPM Remi untuk menginstal versi PHP terbaru atau menyediakan beberapa versi PHP secara bersamaan.
Tersedia wizard konfigurasi untuk mengonfigurasi distribusi berbasis RPM Anda.
Meski begitu, Anda selalu dapat menggunakan kontainer atau mengompilasi kode sumber PHP dari awal.
Pertanyaan umum di antara mereka yang baru mulai menulis program untuk web adalah, “di mana saya meletakkan barang-barang saya?” Selama bertahun-tahun, jawaban ini secara konsisten adalah “di mana DocumentRoot
berada.” Meskipun jawaban ini tidak lengkap, ini adalah tempat yang bagus untuk memulai.
Demi alasan keamanan, berkas konfigurasi tidak boleh diakses oleh pengunjung situs; oleh karena itu, skrip publik disimpan dalam direktori publik dan konfigurasi serta data pribadi disimpan di luar direktori tersebut.
Untuk setiap tim, CMS, atau kerangka kerja tempat seseorang bekerja, struktur direktori standar digunakan oleh masing-masing entitas tersebut. Namun, jika seseorang memulai proyek sendirian, mengetahui struktur sistem berkas mana yang akan digunakan bisa jadi sulit.
Paul M. Jones telah melakukan beberapa penelitian fantastis tentang praktik umum puluhan ribu proyek github di ranah PHP. Ia telah menyusun struktur berkas dan direktori standar, Standard PHP Package Skeleton, berdasarkan penelitian ini. Dalam struktur direktori ini, DocumentRoot
harus mengarah ke public/
, pengujian unit harus berada di direktori tests/
, dan pustaka pihak ketiga, sebagaimana diinstal oleh composer, berada di direktori vendor/
. Untuk berkas dan direktori lain, mematuhi Standard PHP Package Skeleton akan lebih masuk akal bagi kontributor proyek.
Komunitas PHP sangat besar dan beragam, terdiri dari pustaka (libraries), kerangka kerja (frameworks), dan komponen (compinents) yang tak terhitung banyaknya. Pengembang PHP biasanya memilih beberapa di antaranya dan menggabungkannya menjadi satu proyek. Penting agar kode PHP mengikuti (sedekat mungkin) gaya penulisan kode umum (common code style) agar pengembang dapat dengan mudah mencampur dan mencocokkan berbagai pustaka untuk proyek mereka.
Framework Interop Group telah mengusulkan dan menyetujui serangkaian rekomendasi gaya. Tidak semuanya terkait dengan gaya penulisan kode, tetapi yang terkait adalah PSR-1, PSR-12, PSR-4 dan PER Coding Style. Rekomendasi ini hanyalah seperangkat aturan yang diadopsi oleh banyak proyek seperti Drupal, Zend, Symfony, Laravel, CakePHP, phpBB, AWS SDK, FuelPHP, Lithium, dll. Anda dapat menggunakannya untuk proyek Anda sendiri, atau terus menggunakan gaya pribadi Anda sendiri.
Idealnya, Anda harus menulis kode PHP yang mematuhi standar yang diketahui. Ini bisa berupa kombinasi PSR, atau salah satu standar pengodean yang dibuat oleh PEAR atau Zend. Ini berarti pengembang lain dapat dengan mudah membaca dan bekerja dengan kode Anda, dan aplikasi yang mengimplementasikan komponen dapat memiliki konsistensi bahkan saat bekerja dengan banyak kode pihak ketiga.
Anda dapat menggunakan PHP_CodeSniffer untuk memeriksa kode terhadap salah satu rekomendasi ini, dan plugin untuk penyunting teks seperti Sublime Text untuk mendapatkan umpan balik waktu nyata (real-time feedback).
Anda dapat memperbaiki tata letak kode secara otomatis dengan menggunakan salah satu alat berikut:
Dan Anda dapat menjalankan phpcs secara manual dari shell:
phpcs -sw --standard=PSR1 file.php
Ini akan menunjukkan kesalahan dan menjelaskan cara memperbaikinya.
Menyertakan perintah phpcs
dalam kait pra-komit git (git pre-commit hook) dengan argumen CLI --filter=GitStaged
juga dapat membantu.
Dengan demikian, kode yang berisi pelanggaran terhadap standar yang dipilih tidak dapat masuk ke repositori hingga pelanggaran tersebut telah diperbaiki.
Jika Anda memiliki PHP_CodeSniffer, maka Anda dapat memperbaiki masalah tata letak kode yang dilaporkan olehnya, secara otomatis, dengan PHP Code Beautifier and Fixer.
phpcbf -w --standard=PSR1 file.php
Pilihan lainnya adalah menggunakan PHP Coding Standards Fixer. Alat ini akan menunjukkan jenis kesalahan yang terjadi pada struktur kode sebelum memperbaikinya.
php-cs-fixer fix -v --rules=@PSR1 file.php
Bahasa Inggris lebih disukai untuk semua nama simbol dan infrastruktur kode. Komentar dapat ditulis dalam bahasa apa pun yang mudah dibaca oleh semua pihak saat ini dan masa mendatang yang mungkin bekerja pada basis kode.
Terakhir, sumber tambahan yang bagus untuk menulis kode PHP yang bersih adalah Clean Code PHP.
PHP adalah bahasa yang fleksibel dan dinamis yang mendukung berbagai teknik pemrograman. Bahasa ini telah berkembang secara dramatis selama bertahun-tahun, terutama dengan menambahkan model berorientasi objek yang solid di PHP 5.0 (2004), fungsi anonim dan namespace di PHP 5.3 (2009), dan trait di PHP 5.4 (2012).
PHP memiliki seperangkat fitur pemrograman berorientasi objek yang sangat lengkap termasuk dukungan untuk kelas (class), kelas abstrak (abstract class), antarmuka (interfaces), pewarisan (inheritance), konstruktor (constructor), kloning (cloning), pengecualian (exception), dan banyak lagi.
PHP mendukung fungsi kelas satu, yang berarti bahwa suatu fungsi dapat ditetapkan ke suatu variabel. Baik fungsi yang ditentukan pengguna maupun fungsi bawaan dapat direferensikan oleh suatu variabel dan dipanggil secara dinamis. Fungsi dapat diteruskan sebagai argumen ke fungsi lain (fitur yang disebut Fungsi Tingkat Tinggi) dan fungsi dapat mengembalikan fungsi lain.
Rekursi, sebuah fitur yang memungkinkan suatu fungsi memanggil dirinya sendiri, didukung oleh bahasa tersebut, tetapi sebagian besar kode PHP difokuskan pada iterasi.
Fungsi anonim (anonymous function) dengan dukungan untuk penutupan (closure) hadir sejak PHP 5.3 (2009).
PHP 5.4 menambahkan kemampuan untuk mengikat penutupan (bind closure) ke cakupan objek dan juga meningkatkan dukungan untuk callable sehingga dapat digunakan secara bergantian dengan fungsi anonim dalam hampir semua kasus.
call_user_func_array()
PHP mendukung berbagai bentuk pemrograman-meta (meta-programming) melalui mekanisme seperti Reflection API dan Magic Methods. Ada banyak Magic Methods yang tersedia seperti __get()
, __set()
, __clone()
, __toString()
, __invoke()
, dll. yang memungkinkan pengembang untuk mengaitkan perilaku kelas. Pengembang Ruby sering mengatakan bahwa PHP kekurangan method_missing
, tetapi tersedia sebagai __call()
dan __callStatic()
.
Seperti disebutkan di atas, komunitas PHP memiliki banyak pengembang yang membuat banyak kode. Ini berarti bahwa kode PHP satu pustaka mungkin menggunakan nama kelas yang sama dengan pustaka lainnya. Ketika kedua pustaka digunakan dalam namespace yang sama, keduanya bertabrakan dan menyebabkan masalah.
Namespace memecahkan masalah ini. Seperti yang dijelaskan dalam manual referensi PHP, namespace dapat dibandingkan dengan direktori sistem operasi yang berisi file namespace; dua file dengan nama yang sama dapat hidup berdampingan dalam direktori terpisah. Demikian pula, dua kelas PHP dengan nama yang sama dapat hidup berdampingan dalam namespace PHP yang terpisah. Sesederhana itu.
Penting bagi Anda untuk memberi namespace pada kode Anda sehingga dapat digunakan oleh pengembang lain tanpa takut bertabrakan dengan pustaka lain.
Salah satu cara yang direkomendasikan untuk menggunakan namespace diuraikan dalam PSR-4, yang bertujuan untuk menyediakan konvensi file, kelas, dan namespace standar untuk memungkinkan kode plug-and-play.
Pada bulan Oktober 2014, PHP-FIG menghentikan penggunaan standar autoloading sebelumnya: PSR-0. Baik PSR-0 maupun PSR-4 masih dapat digunakan dengan sempurna. PSR-4 memerlukan PHP 5.3, sehingga banyak proyek PHP 5.2 saja yang mengimplementasikan PSR-0.
Jika Anda akan menggunakan standar autoloader untuk aplikasi atau paket baru, lihat PSR-4.
Pustaka PHP Standar (Standard PHP Library) yang disingkat SPL, dikemas dengan PHP dan menyediakan kumpulan kelas dan antarmuka. SPL terutama terdiri dari kelas struktur data yang umum dibutuhkan seperti : tumpukan (stack), antrian (queue), heap, dan sebagainya, dan iterator yang dapat melintasi struktur data ini atau kelas Anda sendiri yang mengimplementasikan antarmuka SPL.
PHP diciptakan untuk menulis aplikasi web, tetapi juga berguna untuk membuat skrip program antarmuka baris perintah (command line interface), disingkat CLI. Program PHP baris perintah dapat membantu mengotomatiskan tugas-tugas umum seperti pengujian, penerapan, dan administrasi aplikasi.
Program PHP CLI sangat hebat karena Anda dapat menggunakan kode aplikasi Anda secara langsung tanpa harus membuat dan mengamankan GUI web untuknya. Pastikan tidak meletakkan skrip PHP CLI Anda di root web publik Anda!
Coba jalankan PHP dari baris perintah Anda:
> php -i
Opsi -i
akan mencetak konfigurasi PHP Anda seperti fungsi phpinfo()
.
Opsi -a
menyediakan shell interaktif, mirip dengan IRB milik Ruby atau shell interaktif milik Python.
Ada sejumlah opsi baris perintah lain yang berguna juga.
Mari kita tulis program CLI sederhana “Halo, $name”. Untuk mencobanya, buat file bernama hello.php
, seperti di bawah ini.
<?php
if ($argc !== 2) {
echo "Usage: php hello.php <name>" . PHP_EOL;
exit(1);
}
$name = $argv[1];
echo "Hello, $name" . PHP_EOL;
PHP menyiapkan dua variabel khusus berdasarkan argumen yang digunakan untuk menjalankan skrip Anda.
$argc
adalah variabel integer yang berisi argumen count dan $argv
adalah variabel array yang berisi value setiap argumen.
Argumen pertama selalu berupa nama file skrip PHP Anda, dalam hal ini hello.php
.
Ekspresi exit()
digunakan dengan angka bukan nol untuk memberi tahu shell bahwa perintah gagal.
Kode keluar yang umum digunakan dapat ditemukan di sini.
Untuk menjalankan skrip kita di atas, dari baris perintah:
> php hello.php
Usage: php hello.php <name>
> php hello.php world
Hello, world
Salah satu alat yang paling berguna dalam pengembangan perangkat lunak adalah debugger yang tepat. Alat ini memungkinkan Anda melacak eksekusi kode dan memantau konten tumpukan. Xdebug, debugger PHP, dapat digunakan oleh berbagai IDE untuk menyediakan Breakpoint dan inspeksi tumpukan (stack). Alat ini juga dapat memungkinkan alat seperti PHPUnit dan KCacheGrind untuk melakukan analisis cakupan kode (code coverage analysis) dan pembuatan profil kode (code profiling).
Jika Anda mengalami kesulitan, dan ingin menggunakan var_dump()
/print_r()
, dan Anda tetap tidak dapat menemukan solusinya -
mungkin Anda perlu menggunakan debugger.
Memasang Xdebug bisa jadi rumit, tetapi salah satu fitur terpentingnya adalah “Debugging Jarak Jauh” - jika Anda mengembangkan kode secara lokal lalu mengujinya di dalam VM atau di server lain, Debugging Jarak Jauh adalah fitur yang sebaiknya Anda aktifkan segera.
Secara tradisional, Anda akan memodifikasi Apache VHost atau file .htaccess Anda dengan nilai-nilai ini:
php_value xdebug.remote_host 192.168.?.?
php_value xdebug.remote_port 9000
“Remote host” dan “remote port” akan sesuai dengan komputer lokal dan port tempat Anda mengonfigurasi IDE untuk mendengarkan. Kemudian, Anda tinggal menempatkan IDE Anda ke mode “mendengarkan koneksi”, dan memuat URL:
http://your-website.example.com/index.php?XDEBUG_SESSION_START=1
IDE Anda sekarang akan mencegat status terkini saat skrip dijalankan, yang memungkinkan Anda mengatur titik henti (breakpoint) dan menguji nilai dalam memori.
Debugger grafis memudahkan Anda untuk menelusuri kode, memeriksa variabel, dan mengevaluasi kode terhadap runtime langsung. Banyak IDE memiliki dukungan bawaan atau berbasis plugin untuk debugging grafis dengan Xdebug. MacGDBp adalah GUI Xdebug sumber terbuka gratis dan mandiri untuk macOS.
Ada banyak sekali pustaka (library), kerangka kerja (framework), dan komponen (component) PHP yang dapat dipilih. Proyek Anda kemungkinan akan menggunakan beberapa di antaranya — ini adalah ketergantungan proyek. PHP tidak memiliki cara yang baik untuk mengelola ketergantungan proyek ini. Bahkan jika Anda mengelolanya secara manual, Anda tetap harus mengkhawatirkan pemuat otomatis (autoloader). Itu bukan lagi masalah.
Saat ini ada dua sistem manajemen paket utama untuk PHP - Composer dan PEAR. Composer saat ini merupakan manajer paket paling populer untuk PHP, namun untuk waktu yang lama PEAR merupakan manajer paket utama yang digunakan. Mengetahui sejarah PEAR merupakan ide yang bagus, karena Anda mungkin masih menemukan referensi ke sana meskipun Anda tidak pernah menggunakannya.
Composer adalah pengelola dependensi yang direkomendasikan untuk PHP. Cantumkan dependensi proyek Anda dalam file composer.json
dan,
dengan beberapa perintah sederhana, Composer akan secara otomatis mengunduh dependensi proyek Anda dan menyiapkan pemuatan otomatis (autoloader)
untuk Anda. Composer serupa dengan NPM di dunia node.js, atau Bundler di dunia Ruby.
Ada banyak sekali pustaka PHP yang kompatibel dengan Composer dan siap digunakan dalam proyek Anda. “Paket-paket” ini tercantum di Packagist, repositori resmi untuk pustaka PHP yang kompatibel dengan Composer.
Cara paling aman untuk mengunduh composer adalah dengan mengikuti petunjuk resmi.
Ini akan memverifikasi bahwa penginstal tidak rusak atau dirusak.
Penginstal menginstal biner composer.phar
di direktori kerja Anda saat ini.
Kami sarankan untuk menginstal Composer secara global (misalnya satu salinan di /usr/local/bin
). Untuk melakukannya, jalankan perintah berikut:
mv composer.phar /usr/local/bin/composer
Catatan: Jika hal di atas gagal karena izin akses, beri awalan dengan sudo
.
Untuk menjalankan Composer yang terinstal secara lokal Anda akan menggunakan php composer.phar
, secara global cukup composer
.
Bagi pengguna Windows, cara termudah untuk memulai dan menjalankannya adalah dengan menggunakan penginstal ComposerSetup, yang
melakukan instalasi global dan menyiapkan $PATH
sehingga Anda dapat memanggil composer
dari direktori mana pun di baris perintah Anda.
Composer melacak dependensi proyek Anda dalam sebuah berkas bernama composer.json
. Anda dapat mengelolanya
secara manual jika Anda suka, atau menggunakan Composer itu sendiri. Perintah composer require
menambahkan dependensi proyek
dan jika Anda tidak memiliki berkas composer.json
, satu berkas akan dibuat. Berikut ini contoh yang menambahkan Twig
sebagai dependensi proyek Anda.
composer require twig/twig:^2.0
Atau, perintah composer init
akan memandu Anda membuat file composer.json
lengkap
untuk proyek Anda. Apa pun caranya, setelah Anda membuat file composer.json
, Anda dapat memberi tahu Composer untuk
mengunduh dan memasang ketergantungan (dependency) Anda ke direktori vendor/
. Ini juga berlaku untuk proyek
yang telah Anda unduh yang sudah menyediakan file composer.json
:
composer install
Berikutnya, tambahkan baris ini ke berkas PHP utama aplikasi Anda; ini akan memberi tahu PHP untuk menggunakan autoloader Composer bagi ketergantungan (dependency) proyek Anda.
<?php
require 'vendor/autoload.php';
Sekarang Anda dapat menggunakan ketergantungan proyek Anda, dan ketergantungan tersebut akan dimuat otomatis sesuai permintaan.
Composer membuat berkas bernama composer.lock
yang menyimpan versi persis setiap paket yang diunduh
saat Anda pertama kali menjalankan composer install
. Jika Anda berbagi proyek dengan orang lain,
pastikan berkas composer.lock
disertakan, sehingga saat mereka menjalankan composer install
,
mereka akan mendapatkan versi yang sama dengan Anda. Untuk memperbarui dependensi, jalankan composer update
.
Jangan gunakan composer update
saat melakukan deploy, cukup gunakan composer install
, jika tidak,
Anda mungkin akan mendapatkan versi paket yang berbeda saat produksi.
Ini sangat berguna saat Anda menentukan persyaratan versi secara fleksibel. Misalnya, persyaratan versi ~1.8
berarti “apa pun yang lebih baru dari 1.8.0
, tetapi kurang dari 2.0.x-dev
”.
Anda juga dapat menggunakan karakter pengganti *
seperti pada 1.8.*
. Sekarang perintah composer update
Composer
akan memutakhirkan semua dependensi Anda ke versi terbaru yang sesuai dengan batasan yang Anda tetapkan.
Untuk menerima pemberitahuan tentang rilis versi baru, Anda dapat mendaftar ke libraries.io, sebuah layanan web yang dapat memantau dependensi dan mengirimkan peringatan tentang pembaruan.
[Pemeriksa Keamanan PHP Lokal] adalah alat baris perintah yang akan memeriksa berkas composer.lock
Anda
dan memberi tahu Anda jika Anda perlu memperbarui salah satu dependensi.
Composer juga dapat menangani dependensi global dan binernya. Penggunaannya mudah, yang perlu Anda lakukan hanyalah
mengawali perintah Anda dengan global
. Misalnya, jika Anda ingin menginstal PHPUnit dan membuatnya tersedia secara global,
Anda akan menjalankan perintah berikut:
composer global require phpunit/phpunit
Ini akan membuat folder ~/.composer
tempat dependensi global Anda berada. Agar biner paket yang terinstal tersedia di mana-mana, Anda kemudian akan menambahkan folder ~/.composer/vendor/bin
ke variabel $PATH
Anda.
A veteran package manager that some PHP developers enjoy is PEAR. It behaves similarly to Composer, but has some notable differences.
PEAR requires each package to have a specific structure, which means that the author of the package must prepare it for usage with PEAR. Using a project which was not prepared to work with PEAR is not possible.
PEAR installs packages globally, which means after installing them once they are available to all projects on that server. This can be good if many projects rely on the same package with the same version but might lead to problems if version conflicts between two projects arise.
You can install PEAR by downloading the .phar
installer and executing it. The PEAR documentation has
detailed install instructions for every operating system.
If you are using Linux, you can also have a look at your distribution package manager. Debian and Ubuntu,
for example, have an apt php-pear
package.
If the package is listed on the PEAR packages list, you can install it by specifying the official name:
pear install foo
If the package is hosted on another channel, you need to discover
the channel first and also specify it when
installing. See the Using channel docs for more information on this topic.
If you are already using Composer and you would like to install some PEAR code too, you can use Composer to handle your PEAR dependencies. PEAR repositories are no longer directly supported by Composer version 2, so you must manually add a repository to install PEAR packages:
{
"repositories": [
{
"type": "package",
"package": {
"name": "pear2/pear2-http-request",
"version": "2.5.1",
"dist": {
"url": "https://github.com/pear2/HTTP_Request/archive/refs/heads/master.zip",
"type": "zip"
}
}
}
],
"require": {
"pear2/pear2-http-request": "*"
},
"autoload": {
"psr-4": {"PEAR2\\HTTP\\": "vendor/pear2/pear2-http-request/src/HTTP/"}
}
}
The first section "repositories"
will be used to let Composer know it should “initialize” (or “discover” in PEAR
terminology) the pear repo. Then the require
section will prefix the package name like this:
pear-channel/package
The “pear” prefix is hardcoded to avoid any conflicts, as a pear channel could be the same as another packages vendor name for example, then the channel short name (or full URL) can be used to reference which channel the package is in.
When this code is installed it will be available in your vendor directory and automatically available through the Composer autoloader:
vendor/pear2/pear2-http-request/pear2/HTTP/Request.php
To use this PEAR package simply reference it like so:
<?php
require __DIR__ . '/vendor/autoload.php';
use PEAR2\HTTP\Request;
$request = new Request();
PHP is a vast language that allows coders of all levels the ability to produce code not only quickly, but efficiently. However, while advancing through the language, we often forget the basics that we first learnt (or overlooked) in favor of short cuts and/or bad habits. To help combat this common issue, this section is aimed at reminding coders of the basic coding practices within PHP.
PHP has a class named DateTime to help you when reading, writing, comparing or calculating with date and time. There are many date and time related functions in PHP besides DateTime, but it provides nice object-oriented interface to most common uses. DateTime can handle time zones, but that is outside the scope of this short introduction.
To start working with DateTime, convert raw date and time string to an object with createFromFormat()
factory method
or do new DateTime
to get the current date and time. Use format()
method to convert DateTime back to a string for
output.
<?php
$raw = '22. 11. 1968';
$start = DateTime::createFromFormat('d. m. Y', $raw);
echo 'Start date: ' . $start->format('Y-m-d') . PHP_EOL;
Calculating with DateTime is possible with the DateInterval class. DateTime has methods like add()
and sub()
that
take a DateInterval as an argument. Do not write code that expects the same number of seconds in every day. Both daylight
saving and time zone alterations will break that assumption. Use date intervals instead. To calculate date difference
use the diff()
method. It will return new DateInterval, which is super easy to display.
<?php
// create a copy of $start and add one month and 6 days
$end = clone $start;
$end->add(new DateInterval('P1M6D'));
$diff = $end->diff($start);
echo 'Difference: ' . $diff->format('%m month, %d days (total: %a days)') . PHP_EOL;
// Difference: 1 month, 6 days (total: 37 days)
You can use standard comparisons on DateTime objects:
<?php
if ($start < $end) {
echo "Start is before the end!" . PHP_EOL;}
One last example to demonstrate the DatePeriod class. It is used to iterate over recurring events. It can take two DateTime objects, start and end, and the interval for which it will return all events in between.
<?php
// output all thursdays between $start and $end
$periodInterval = DateInterval::createFromDateString('first thursday');
$periodIterator = new DatePeriod($start, $periodInterval, $end, DatePeriod::EXCLUDE_START_DATE);
foreach ($periodIterator as $date) {
// output each date in the period
echo $date->format('Y-m-d') . ' ';
}
A popular PHP API extension is Carbon. It inherits everything in the DateTime class, so involves minimal code alterations, but extra features include Localization support, further ways to add, subtract and format a DateTime object, plus a means to test your code by simulating a date and time of your choosing.
When you are building your application it is helpful to use common patterns in your code and common patterns for the overall structure of your project. Using common patterns is helpful because it makes it much easier to manage your code and lets other developers quickly understand how everything fits together.
If you use a framework then most of the higher level code and project structure will be based on that framework, so a lot of the pattern decisions are made for you. But it is still up to you to pick out the best patterns to follow in the code you build on top of the framework. If, on the other hand, you are not using a framework to build your application then you have to find the patterns that best suit the type and size of application that you’re building.
You can learn more about PHP design patterns and see working examples at:
This section was originally written by Alex Cabal over at PHP Best Practices and has been used as the basis for our own UTF-8 advice.
Right now PHP does not support Unicode at a low level. There are ways to ensure that UTF-8 strings are processed OK, but it’s not easy, and it requires digging in to almost all levels of the web app, from HTML to SQL to PHP. We’ll aim for a brief, practical summary.
The basic string operations, like concatenating two strings and assigning strings to variables, don’t need anything
special for UTF-8. However, most string functions, like strpos()
and strlen()
, do need special consideration. These
functions often have an mb_*
counterpart: for example, mb_strpos()
and mb_strlen()
. These mb_*
strings are made
available to you via the Multibyte String Extension, and are specifically designed to operate on Unicode strings.
You must use the mb_*
functions whenever you operate on a Unicode string. For example, if you use substr()
on a
UTF-8 string, there’s a good chance the result will include some garbled half-characters. The correct function to use
would be the multibyte counterpart, mb_substr()
.
The hard part is remembering to use the mb_*
functions at all times. If you forget even just once, your Unicode
string has a chance of being garbled during further processing.
Not all string functions have an mb_*
counterpart. If there isn’t one for what you want to do, then you might be out
of luck.
You should use the mb_internal_encoding()
function at the top of every PHP script you write (or at the top of your
global include script), and the mb_http_output()
function right after it if your script is outputting to a browser.
Explicitly defining the encoding of your strings in every script will save you a lot of headaches down the road.
Additionally, many PHP functions that operate on strings have an optional parameter letting you specify the character
encoding. You should always explicitly indicate UTF-8 when given the option. For example, htmlentities()
has an
option for character encoding, and you should always specify UTF-8 if dealing with such strings. Note that as of PHP 5.4.0, UTF-8 is the default encoding for htmlentities()
and htmlspecialchars()
.
Finally, If you are building a distributed application and cannot be certain that the mbstring
extension will be
enabled, then consider using the symfony/polyfill-mbstring Composer package. This will use mbstring
if it is available, and
fall back to non UTF-8 functions if not.
If your PHP script accesses MySQL, there’s a chance your strings could be stored as non-UTF-8 strings in the database even if you follow all of the precautions above.
To make sure your strings go from PHP to MySQL as UTF-8, make sure your database and tables are all set to the
utf8mb4
character set and collation, and that you use the utf8mb4
character set in the PDO connection string. See
example code below. This is critically important.
Note that you must use the utf8mb4
character set for complete UTF-8 support, not the utf8
character set! See
Further Reading for why.
Use the mb_http_output()
function to ensure that your PHP script outputs UTF-8 strings to your browser.
The browser will then need to be told by the HTTP response that this page should be considered as UTF-8. Today, it is common to set the character set in the HTTP response header like this:
<?php
header('Content-Type: text/html; charset=UTF-8')
The historic approach to doing that was to include the charset <meta>
tag in your page’s <head>
tag.
<?php
// Tell PHP that we're using UTF-8 strings until the end of the script
mb_internal_encoding('UTF-8');
$utf_set = ini_set('default_charset', 'utf-8');
if (!$utf_set) {
throw new Exception('could not set default_charset to utf-8, please ensure it\'s set on your system!');
}
// Tell PHP that we'll be outputting UTF-8 to the browser
mb_http_output('UTF-8');
// Our UTF-8 test string
$string = 'Êl síla erin lû e-govaned vîn.';
// Transform the string in some way with a multibyte function
// Note how we cut the string at a non-Ascii character for demonstration purposes
$string = mb_substr($string, 0, 15);
// Connect to a database to store the transformed string
// See the PDO example in this document for more information
// Note the `charset=utf8mb4` in the Data Source Name (DSN)
$link = new PDO(
'mysql:host=your-hostname;dbname=your-db;charset=utf8mb4',
'your-username',
'your-password',
array(
PDO::ATTR_ERRMODE => PDO::ERRMODE_EXCEPTION,
PDO::ATTR_PERSISTENT => false
)
);
// Store our transformed string as UTF-8 in our database
// Your DB and tables are in the utf8mb4 character set and collation, right?
$handle = $link->prepare('insert into ElvishSentences (Id, Body, Priority) values (default, :body, :priority)');
$handle->bindParam(':body', $string, PDO::PARAM_STR);
$priority = 45;
$handle->bindParam(':priority', $priority, PDO::PARAM_INT); // explicitly tell pdo to expect an int
$handle->execute();
// Retrieve the string we just stored to prove it was stored correctly
$handle = $link->prepare('select * from ElvishSentences where Id = :id');
$id = 7;
$handle->bindParam(':id', $id, PDO::PARAM_INT);
$handle->execute();
// Store the result into an object that we'll output later in our HTML
// This object won't kill your memory because it fetches the data Just-In-Time to
$result = $handle->fetchAll(\PDO::FETCH_OBJ);
// An example wrapper to allow you to escape data to html
function escape_to_html($dirty){
echo htmlspecialchars($dirty, ENT_QUOTES, 'UTF-8');
}
header('Content-Type: text/html; charset=UTF-8'); // Unnecessary if your default_charset is set to utf-8 already
?><!doctype html>
<html>
<head>
<meta charset="UTF-8">
<title>UTF-8 test page</title>
</head>
<body>
<?php
foreach($result as $row){
escape_to_html($row->Body); // This should correctly output our transformed UTF-8 string to the browser
}
?>
</body>
</html>
Disclaimer for newcomers: i18n and l10n are numeronyms, a kind of abbreviation where numbers are used to shorten words - in our case, internationalization becomes i18n and localization, l10n.
First of all, we need to define those two similar concepts and other related things:
The easiest way to internationalize PHP software is by using array files and using those strings in templates, such as
<h1><?=$TRANS['title_about_page']?></h1>
. This way is, however, hardly recommended for serious projects, as it poses
some maintenance issues along the road - some might appear in the very beginning, such as pluralization. So, please,
don’t try this if your project will contain more than a couple of pages.
The most classic way and often taken as reference for i18n and l10n is a Unix tool called gettext
. It dates
back to 1995 and is still a complete implementation for translating software. It is easy enough to get running, while
still sporting powerful supporting tools. It is about Gettext we will be talking here. Also, to help you not get messy
over the command-line, we will be presenting a great GUI application that can be used to easily update your l10n source.
There are common libraries used that support Gettext and other implementations of i18n. Some of them may seem easier to install or sport additional features or i18n file formats. In this document, we focus on the tools provided with the PHP core, but here we list others for completion:
intl
extension (including pluralized messages).gettext
command), and can also export
to other formats besides .mo/.po
files. Can be useful if you need to integrate your translation files into other
parts of the system, like a JavaScript interface.strtr()
internally.Other frameworks also include i18n modules, but those are not available outside of their codebases:
@lang
helper for template files.Intl
extension, available since PHP 5.3, and based on the ICU project; this enables Yii to run powerful
replacements, like spelling out numbers, formatting dates, times, intervals, currency, and ordinals.If you decide to go for one of the libraries that provide no extractors, you may want to use the gettext formats, so you can use the original gettext toolchain (including Poedit) as described in the rest of the chapter.
You might need to install Gettext and the related PHP library by using your package manager, like apt-get
or yum
.
After installed, enable it by adding extension=gettext.so
(Linux/Unix) or extension=php_gettext.dll
(Windows) to
your php.ini
.
Here we will also be using Poedit to create translation files. You will probably find it in your system’s package manager; it is available for Unix, macOS, and Windows, and can be downloaded for free on their website as well.
There are three files you usually deal with while working with gettext. The main ones are PO (Portable Object) and MO (Machine Object) files, the first being a list of readable “translated objects” and the second, the corresponding binary to be interpreted by gettext when doing localization. There’s also a POT (Template) file, which simply contains all existing keys from your source files, and can be used as a guide to generate and update all PO files. Those template files are not mandatory: depending on the tool you are using to do l10n, you can go just fine with only PO/MO files. You will always have one pair of PO/MO files per language and region, but only one POT per domain.
There are some cases, in big projects, where you might need to separate translations when the same words convey different meaning given a context. In those cases, you split them into different domains. They are, basically, named groups of POT/PO/MO files, where the filename is the said translation domain. Small and medium-sized projects usually, for simplicity, use only one domain; its name is arbitrary, but we will be using “main” for our code samples. In Symfony projects, for example, domains are used to separate the translation for validation messages.
A locale is simply a code that identifies one version of a language. It is defined following the ISO 639-1 and ISO 3166-1 alpha-2 specs: two lower-case letters for the language, optionally followed by an underline and two upper-case letters identifying the country or regional code. For rare languages, three letters are used.
For some speakers, the country part may seem redundant. In fact, some languages have dialects in different
countries, such as Austrian German (de_AT
) or Brazilian Portuguese (pt_BR
). The second part is used to distinguish
between those dialects - when it is not present, it is taken as a “generic” or “hybrid” version of the language.
To use Gettext, we will need to adhere to a specific structure of folders. First, you will need to select an arbitrary
root for your l10n files in your source repository. Inside it, you will have a folder for each needed locale, and a
fixed LC_MESSAGES
folder that will contain all your PO/MO pairs. Example:
<project root>
├─ src/
├─ templates/
└─ locales/
├─ forum.pot
├─ site.pot
├─ de/
│ └─ LC_MESSAGES/
│ ├─ forum.mo
│ ├─ forum.po
│ ├─ site.mo
│ └─ site.po
├─ es_ES/
│ └─ LC_MESSAGES/
│ └─ ...
├─ fr/
│ └─ ...
├─ pt_BR/
│ └─ ...
└─ pt_PT/
└─ ...
As we said in the introduction, different languages might sport different plural rules. However, gettext saves us from
this trouble once again. When creating a new .po
file, you will have to declare the plural rules for that
language, and translated pieces that are plural-sensitive will have a different form for each of those rules. When
calling Gettext in code, you will have to specify the number related to the sentence, and it will work out the correct
form to use - even using string substitution if needed.
Plural rules include the number of plurals available and a boolean test with n
that would define in which rule the
given number falls (starting the count with 0). For example:
nplurals=1; plural=0
- only one rulenplurals=2; plural=(n != 1);
- two rules, first if N is one, second rule otherwisenplurals=2; plural=(n > 1);
- two rules, second if N is bigger than one, first otherwiseNow that you understood the basis of how plural rules works - and if you didn’t, please look at a deeper explanation on the LingoHub tutorial -, you might want to copy the ones you need from a list instead of writing them by hand.
When calling out Gettext to do localization on sentences with counters, you will have to provide it the
related number as well. Gettext will work out what rule should be in effect and use the correct localized version.
You will need to include in the .po
file a different sentence for each plural rule defined.
After all that theory, let’s get a little practical. Here’s an excerpt of a .po
file - don’t mind with its format,
but with the overall content instead; you will learn how to edit it easily later:
msgid ""
msgstr ""
"Language: pt_BR\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
msgid "We are now translating some strings"
msgstr "Nós estamos traduzindo algumas strings agora"
msgid "Hello %1$s! Your last visit was on %2$s"
msgstr "Olá %1$s! Sua última visita foi em %2$s"
msgid "Only one unread message"
msgid_plural "%d unread messages"
msgstr[0] "Só uma mensagem não lida"
msgstr[1] "%d mensagens não lidas"
The first section works like a header, having the msgid
and msgstr
especially empty. It describes the file encoding,
plural forms and other things that are less relevant.
The second section translates a simple string from English to
Brazilian Portuguese, and the third does the same, but leveraging string replacement from sprintf
so the
translation may contain the user name and visit date.
The last section is a sample of pluralization forms, displaying
the singular and plural version as msgid
in English and their corresponding translations as msgstr
0 and 1
(following the number given by the plural rule). There, string replacement is used as well so the number can be seen
directly in the sentence, by using %d
. The plural forms always have two msgid
(singular and plural), so it is
advised not to use a complex language as the source of translation.
As you might have noticed, we are using as source ID the actual sentence in English. That msgid
is the same used
throughout all your .po
files, meaning other languages will have the same format and the same msgid
fields but
translated msgstr
lines.
Talking about translation keys, there are two main “schools” here:
msgid
as a real sentence.
The main advantages are:
msgid
;msgid
across several language files.msgid
as a unique, structured key.
It would describe the sentence role in the application in a structured way, including the template or part where the
string is located instead of its content.
en.po
file, that
translators would read to understand what to write in fr.po
for instance.top_menu.welcome
instead of Hello there, User!
on the said untranslated French page). That is good it as would force translation to be complete before publishing -
however, bad as translation issues would be remarkably awful in the interface. Some libraries, though, include an
option to specify a given language as “fallback”, having a similar behavior as the other approach.The Gettext manual favors the first approach as, in general, it is easier for translators and users in case of trouble. That is how we will be working here as well. However, the Symfony documentation favors keyword-based translation, to allow for independent changes of all translations without affecting templates as well.
In a typical application, you would use some Gettext functions while writing static text in your pages. Those sentences
would then appear in .po
files, get translated, compiled into .mo
files and then, used by Gettext when rendering
the actual interface. Given that, let’s tie together what we have discussed so far in a step-by-step example:
<?php include 'i18n_setup.php' ?>
<div id="header">
<h1><?=sprintf(gettext('Welcome, %s!'), $name)?></h1>
<!-- code indented this way only for legibility -->
<?php if ($unread): ?>
<h2><?=sprintf(
ngettext('Only one unread message',
'%d unread messages',
$unread),
$unread)?>
</h2>
<?php endif ?>
</div>
<h1><?=gettext('Introduction')?></h1>
<p><?=gettext('We\'re now translating some strings')?></p>
gettext()
simply translates a msgid
into its corresponding msgstr
for a given language. There’s also
the shorthand function _()
that works the same way;ngettext()
does the same but with plural rules;dgettext()
and dngettext()
, that allow you to override the domain for a single
call. More on domain configuration in the next example.i18n_setup.php
as used above), selecting the correct locale and configuring Gettext<?php
/**
* Verifies if the given $locale is supported in the project
* @param string $locale
* @return bool
*/
function valid($locale) {
return in_array($locale, ['en_US', 'en', 'pt_BR', 'pt', 'es_ES', 'es']);
}
//setting the source/default locale, for informational purposes
$lang = 'en_US';
if (isset($_GET['lang']) && valid($_GET['lang'])) {
// the locale can be changed through the query-string
$lang = $_GET['lang']; //you should sanitize this!
setcookie('lang', $lang); //it's stored in a cookie so it can be reused
} elseif (isset($_COOKIE['lang']) && valid($_COOKIE['lang'])) {
// if the cookie is present instead, let's just keep it
$lang = $_COOKIE['lang']; //you should sanitize this!
} elseif (isset($_SERVER['HTTP_ACCEPT_LANGUAGE'])) {
// default: look for the languages the browser says the user accepts
$langs = explode(',', $_SERVER['HTTP_ACCEPT_LANGUAGE']);
array_walk($langs, function (&$lang) { $lang = strtr(strtok($lang, ';'), ['-' => '_']); });
foreach ($langs as $browser_lang) {
if (valid($browser_lang)) {
$lang = $browser_lang;
break;
}
}
}
// here we define the global system locale given the found language
putenv("LANG=$lang");
// this might be useful for date functions (LC_TIME) or money formatting (LC_MONETARY), for instance
setlocale(LC_ALL, $lang);
// this will make Gettext look for ../locales/<lang>/LC_MESSAGES/main.mo
bindtextdomain('main', '../locales');
// indicates in what encoding the file should be read
bind_textdomain_codeset('main', 'UTF-8');
// if your application has additional domains, as cited before, you should bind them here as well
bindtextdomain('forum', '../locales');
bind_textdomain_codeset('forum', 'UTF-8');
// here we indicate the default domain the gettext() calls will respond to
textdomain('main');
// this would look for the string in forum.mo instead of main.mo
// echo dgettext('forum', 'Welcome back!');
?>
One of the great advantages Gettext has over custom framework i18n packages is its extensive and powerful file format. “Oh man, that’s quite hard to understand and edit by hand, a simple array would be easier!” Make no mistake, applications like Poedit are here to help - a lot. You can get the program from their website, it’s free and available for all platforms. It’s a pretty easy tool to get used to, and a very powerful one at the same time - using all features Gettext has available. This guide is based on PoEdit 1.8.
In the first run, you should select “File > New…” from the menu. You’ll be asked straight ahead for the language:
here you can select/filter the language you want to translate to, or use that format we mentioned before, such as
en_US
or pt_BR
.
Now, save the file - using that directory structure we mentioned as well. Then you should click “Extract from sources”, and here you’ll configure various settings for the extraction and translation tasks. You’ll be able to find all those later through “Catalog > Properties”:
gettext()
(and siblings) are called - this
is usually your templates/views folder(s). This is the only mandatory setting;gettext()
and similar function calls look like in several
programming languages, but you might as well create your own translation functions. It will be here you’ll add those
other methods. This will be discussed later in the “Tips” section.After setting those points it will run a scan through your source files to find all the localization calls. After every scan PoEdit will display a summary of what was found and what was removed from the source files. New entries will fed empty into the translation table, and you’ll start typing in the localized versions of those strings. Save it and a .mo file will be (re)compiled into the same folder and ta-dah: your project is internationalized.
As you may have noticed before, there are two main types of localized strings: simple ones and those with plural forms. The first ones have simply two boxes: source and localized string. The source string cannot be modified as Gettext/Poedit do not include the powers to alter your source files - you should change the source itself and rescan the files. Tip: you may right-click a translation line and it will hint you with the source files and lines where that string is being used. On the other hand, plural form strings include two boxes to show the two source strings, and tabs so you can configure the different final forms.
Whenever you change your sources and need to update the translations, just hit Refresh and Poedit will rescan the code, removing non-existent entries, merging the ones that changed and adding new ones. It may also try to guess some translations, based on other ones you did. Those guesses and the changed entries will receive a “Fuzzy” marker, indicating it needs review, appearing golden in the list. It is also useful if you have a translation team and someone tries to write something they are not sure about: just mark Fuzzy, and someone else will review later.
Finally, it is advised to leave “View > Untranslated entries first” marked, as it will help you a lot to not forget any entry. From that menu, you can also open parts of the UI that allow you to leave contextual information for translators if needed.
If you are running PHP as a module on Apache (mod_php
), you might face issues with the .mo
file being cached. It
happens the first time it is read, and then, to update it, you might need to restart the server. On Nginx and PHP5 it
usually takes only a couple of page refreshes to refresh the translation cache, and on PHP7 it is rarely needed.
As preferred by many people, it is easier to use _()
instead of gettext()
. Many custom i18n libraries from
frameworks use something similar to t()
as well, to make translated code shorter. However, that is the only function
that sports a shortcut. You might want to add in your project some others, such as __()
or _n()
for ngettext()
,
or maybe a fancy _r()
that would join gettext()
and sprintf()
calls. Other libraries, such as
php-gettext’s Gettext also provide helper functions like these.
In those cases, you’ll need to instruct the Gettext utility on how to extract the strings from those new functions.
Don’t be afraid; it is very easy. It is just a field in the .po
file, or a Settings screen on Poedit. In the editor,
that option is inside “Catalog > Properties > Source keywords”. Remember: Gettext already knows the default functions
for many languages, so don’t be afraid if that list seems empty. You need to include there the specifications of those
new functions, following a specific format:
t()
that simply returns the translation for a string, you can specify it as t
.
Gettext will know the only function argument is the string to be translated;__('one user', '%d users', $number)
, the
specification would be __:1,2
, meaning the first form is the first argument, and the second form is the second
argument. If your number comes as the first argument instead, the spec would be __:2,3
, indicating the first form is
the second argument, and so on.After including those new rules in the .po
file, a new scan will bring in your new strings just as easy as before.
From Wikipedia:
Dependency injection is a software design pattern that allows the removal of hard-coded dependencies and makes it possible to change them, whether at run-time or compile-time.
This quote makes the concept sound much more complicated than it actually is. Dependency Injection is providing a component with its dependencies either through constructor injection, method calls or the setting of properties. It is that simple.
We can demonstrate the concept with a simple, yet naive example.
Here we have a Database
class that requires an adapter to speak to the database. We instantiate the adapter in the
constructor and create a hard dependency. This makes testing difficult and means the Database
class is very tightly
coupled to the adapter.
<?php
namespace Database;
class Database
{
protected $adapter;
public function __construct()
{
$this->adapter = new MySqlAdapter;
}
}
class MysqlAdapter {}
This code can be refactored to use Dependency Injection and therefore loosen the dependency. Here, we inject the dependency in a constructor and use the constructor property promotion so it is available as a property across the class:
<?php
namespace Database;
class Database
{
public function __construct(protected MySqlAdapter $adapter)
{
}
}
class MysqlAdapter {}
Now we are giving the Database
class its dependency rather than creating it itself. We could even create a method
that would accept an argument of the dependency and set it that way, or if the $adapter
property was public
we
could set it directly.
If you have ever read about Dependency Injection then you have probably seen the terms “Inversion of Control” or “Dependency Inversion Principle”. These are the complex problems that Dependency Injection solves.
Inversion of Control is as it says, “inverting the control” of a system by keeping organizational control entirely separate from our objects. In terms of Dependency Injection, this means loosening our dependencies by controlling and instantiating them elsewhere in the system.
For years, PHP frameworks have been achieving Inversion of Control, however, the question became, which part of control are we inverting, and where to? For example, MVC frameworks would generally provide a super object or base controller that other controllers must extend to gain access to its dependencies. This is Inversion of Control, however, instead of loosening dependencies, this method simply moved them.
Dependency Injection allows us to more elegantly solve this problem by only injecting the dependencies we need, when we need them, without the need for any hard coded dependencies at all.
The Single Responsibility Principle is about actors and high-level architecture. It states that “A class should have only one reason to change.” This means that every class should only have responsibility over a single part of the functionality provided by the software. The largest benefit of this approach is that it enables improved code reusability. By designing our class to do just one thing, we can use (or re-use) it in any other program without changing it.
The Open/Closed Principle is about class design and feature extensions. It states that “Software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification.” This means that we should design our modules, classes and functions in a way that when a new functionality is needed, we should not modify our existing code but rather write new code that will be used by existing code. Practically speaking, this means that we should write classes that implement and adhere to interfaces, then type-hint against those interfaces instead of specific classes.
The largest benefit of this approach is that we can very easily extend our code with support for something new without having to modify existing code, meaning that we can reduce QA time, and the risk for negative impact to the application is substantially reduced. We can deploy new code, faster, and with more confidence.
The Liskov Substitution Principle is about subtyping and inheritance. It states that “Child classes should never break the parent class’ type definitions.” Or, in Robert C. Martin’s words, “Subtypes must be substitutable for their base types.”
For example, if we have a FileInterface
interface which defines an embed()
method, and we have Audio
and Video
classes which both implement the FileInterface
interface, then we can expect that the usage of the embed()
method will always
do the thing that we intend. If we later create a PDF
class or a Gist
class which implement the FileInterface
interface, we will already know and understand what the embed()
method will do. The largest benefit of this approach
is that we have the ability to build flexible and easily-configurable programs, because when we change one object of a
type (e.g., FileInterface
) to another we don’t need to change anything else in our program.
The Interface Segregation Principle (ISP) is about business-logic-to-clients communication. It states that “No client should be forced to depend on methods it does not use.” This means that instead of having a single monolithic interface that all conforming classes need to implement, we should instead provide a set of smaller, concept-specific interfaces that a conforming class implements one or more of.
For example, a Car
or Bus
class would be interested in a steeringWheel()
method, but a Motorcycle
or Tricycle
class would not. Conversely, a Motorcycle
or Tricycle
class would be interested in a handlebars()
method, but a
Car
or Bus
class would not. There is no need to have all of these types of vehicles implement support for both
steeringWheel()
as well as handlebars()
, so we should break-apart the source interface.
The Dependency Inversion Principle is about removing hard-links between discrete classes so that new functionality can be leveraged by passing a different class. It states that one should “Depend on Abstractions. Do not depend on concretions.”. Put simply, this means our dependencies should be interfaces/contracts or abstract classes rather than concrete implementations. We can easily refactor the above example to follow this principle.
<?php
namespace Database;
class Database
{
public function __construct(protected AdapterInterface $adapter)
{
}
}
interface AdapterInterface {}
class MysqlAdapter implements AdapterInterface {}
There are several benefits to the Database
class now depending on an interface rather than a concretion.
Consider that we are working in a team and the adapter is being worked on by a colleague. In our first example, we would have to wait for said colleague to finish the adapter before we could properly mock it for our unit tests. Now that the dependency is an interface/contract we can happily mock that interface knowing that our colleague will build the adapter based on that contract.
An even bigger benefit to this method is that our code is now much more scalable. If a year down the line we decide that we want to migrate to a different type of database, we can write an adapter that implements the original interface and injects that instead, no more refactoring would be required as we can ensure that the adapter follows the contract set by the interface.
The first thing you should understand about Dependency Injection Containers is that they are not the same thing as Dependency Injection. A container is a convenience utility that helps us implement Dependency Injection, however, they can be and often are misused to implement an anti-pattern, Service Location. Injecting a DI container as a Service Locator in to your classes arguably creates a harder dependency on the container than the dependency you are replacing. It also makes your code much less transparent and ultimately harder to test.
Most modern frameworks have their own Dependency Injection Container that allows you to wire your dependencies together through configuration. What this means in practice is that you can write application code that is as clean and de-coupled as the framework it is built on.
Many times your PHP code will use a database to persist information. You have a few options to connect and interact with your database. The recommended option until PHP 5.1.0 was to use native drivers such as mysqli, pgsql, mssql, etc.
Native drivers are great if you are only using one database in your application, but if, for example, you are using MySQL and a little bit of MSSQL, or you need to connect to an Oracle database, then you will not be able to use the same drivers. You’ll need to learn a brand new API for each database — and that can get silly.
The mysql extension for PHP is incredibly old and has been superseded by two other extensions:
Not only did development stop long ago on mysql, but it has been officially removed in PHP 7.0.
To save digging into your php.ini
settings to see which module you are using, one option is to search for mysql_*
in your editor of choice. If any functions such as mysql_connect()
and mysql_query()
show up, then mysql
is
in use.
Even if you are not using PHP 7.x or later yet, failing to consider this upgrade as soon as possible will lead to greater hardship when the PHP upgrade does come about. The best option is to replace mysql usage with mysqli or PDO in your applications within your own development schedules so you won’t be rushed later on.
If you are upgrading from mysql to mysqli, beware lazy upgrade guides that suggest you can simply find and replace mysql_*
with mysqli_*
. Not only is that a gross oversimplification, it misses out on the advantages that mysqli provides, such as parameter binding, which is also offered in PDO.
PDO is a database connection abstraction library — built into PHP since 5.1.0 — that provides a common interface to talk with many different databases. For example, you can use basically identical code to interface with MySQL or SQLite:
<?php
// PDO + MySQL
$pdo = new PDO('mysql:host=example.com;dbname=database', 'user', 'password');
$statement = $pdo->query("SELECT some_field FROM some_table");
$row = $statement->fetch(PDO::FETCH_ASSOC);
echo htmlentities($row['some_field']);
// PDO + SQLite
$pdo = new PDO('sqlite:/path/db/foo.sqlite');
$statement = $pdo->query("SELECT some_field FROM some_table");
$row = $statement->fetch(PDO::FETCH_ASSOC);
echo htmlentities($row['some_field']);
PDO will not translate your SQL queries or emulate missing features; it is purely for connecting to multiple types of database with the same API.
More importantly, PDO
allows you to safely inject foreign input (e.g. IDs) into your SQL queries without worrying
about database SQL injection attacks.
This is possible using PDO statements and bound parameters.
Let’s assume a PHP script receives a numeric ID as a query parameter. This ID should be used to fetch a user record
from a database. This is the wrong
way to do this:
<?php
$pdo = new PDO('sqlite:/path/db/users.db');
$pdo->query("SELECT name FROM users WHERE id = " . $_GET['id']); // <-- NO!
This is terrible code. You are inserting a raw query parameter into a SQL query. This will get you hacked in a
heartbeat, using a practice called SQL Injection. Just imagine if a hacker passes in an inventive id
parameter by
calling a URL like http://domain.com/?id=1%3BDELETE+FROM+users
. This will set the $_GET['id']
variable to 1;DELETE
FROM users
which will delete all of your users! Instead, you should sanitize the ID input using PDO bound parameters.
<?php
$pdo = new PDO('sqlite:/path/db/users.db');
$stmt = $pdo->prepare('SELECT name FROM users WHERE id = :id');
$id = filter_input(INPUT_GET, 'id', FILTER_SANITIZE_NUMBER_INT); // <-- filter your data first (see [Data Filtering](#data_filtering)), especially important for INSERT, UPDATE, etc.
$stmt->bindParam(':id', $id, PDO::PARAM_INT); // <-- Automatically sanitized for SQL by PDO
$stmt->execute();
This is correct code. It uses a bound parameter on a PDO statement. This escapes the foreign input ID before it is introduced to the database preventing potential SQL injection attacks.
For writes, such as INSERT or UPDATE, it’s especially critical to still filter your data first and sanitize it for other things (removal of HTML tags, JavaScript, etc). PDO will only sanitize it for SQL, not for your application.
You should also be aware that database connections use up resources and it was not unheard-of to have resources exhausted if connections were not implicitly closed, however this was more common in other languages. Using PDO you can implicitly close the connection by destroying the object by ensuring all remaining references to it are deleted, i.e. set to NULL. If you don’t do this explicitly, PHP will automatically close the connection when your script ends - unless of course you are using persistent connections.
When developers first start to learn PHP, they often end up mixing their database interaction up with their presentation logic, using code that might look like this:
<ul>
<?php
foreach ($db->query('SELECT * FROM table') as $row) {
echo "<li>".$row['field1']." - ".$row['field1']."</li>";
}
?>
</ul>
This is bad practice for all sorts of reasons, mainly that it’s hard to debug, hard to test, hard to read and it is going to output a lot of fields if you don’t put a limit on there.
While there are many other solutions to doing this - depending on if you prefer OOP or functional programming - there must be some element of separation.
Consider the most basic step:
<?php
function getAllFoos($db) {
return $db->query('SELECT * FROM table');
}
$results = getAllFoos($db);
foreach ($results as $row) {
echo "<li>".$row['field1']." - ".$row['field1']."</li>"; // BAD!!
}
That is a good start. Put those two items in two different files and you’ve got some clean separation.
Create a class to place that method in and you have a “Model”. Create a simple .php
file to put the presentation
logic in and you have a “View”, which is very nearly MVC - a common OOP architecture for most
frameworks.
foo.php
<?php
$db = new PDO('mysql:host=localhost;dbname=testdb;charset=utf8mb4', 'username', 'password');
// Make your model available
include 'models/FooModel.php';
// Create an instance
$fooModel = new FooModel($db);
// Get the list of Foos
$fooList = $fooModel->getAllFoos();
// Show the view
include 'views/foo-list.php';
models/FooModel.php
<?php
class FooModel
{
public function __construct(protected PDO $db)
{
}
public function getAllFoos() {
return $this->db->query('SELECT * FROM table');
}
}
views/foo-list.php
<?php foreach ($fooList as $row): ?>
<li><?= $row['field1'] ?> - <?= $row['field1'] ?></li>
<?php endforeach ?>
This is essentially the same as what most modern frameworks are doing, albeit a little more manual. You might not need to do all of that every time, but mixing together too much presentation logic and database interaction can be a real problem if you ever want to unit-test your application.
Many frameworks provide their own abstraction layer which may or may not sit on top of PDO. These will often emulate features for one database system that is missing from another by wrapping your queries in PHP methods, giving you actual database abstraction instead of just the connection abstraction that PDO provides. This will of course add a little overhead, but if you are building a portable application that needs to work with MySQL, PostgreSQL and SQLite then a little overhead will be worth it for the sake of code cleanliness.
Some abstraction layers have been built using the PSR-0 or PSR-4 namespace standards so can be installed in any application you like:
Templates provide a convenient way of separating your controller and domain logic from your presentation logic. Templates typically contain the HTML of your application, but may also be used for other formats, such as XML. Templates are often referred to as “views”, which make up part of the second component of the model–view–controller (MVC) software architecture pattern.
The main benefit to using templates is the clear separation they create between the presentation logic and the rest of your application. Templates have the sole responsibility of displaying formatted content. They are not responsible for data lookup, persistence or other more complex tasks. This leads to cleaner, more readable code which is especially helpful in a team environment where developers work on the server-side code (controllers, models) and designers work on the client-side code (markup).
Templates also improve the organization of presentation code. Templates are typically placed in a “views” folder, each defined within a single file. This approach encourages code reuse where larger blocks of code are broken into smaller, reusable pieces, often called partials. For example, your site header and footer can each be defined as templates, which are then included before and after each page template.
Finally, depending on the library you use, templates can offer more security by automatically escaping user-generated content. Some libraries even offer sand-boxing, where template designers are only given access to white-listed variables and functions.
Plain PHP templates are simply templates that use native PHP code. They are a natural choice since PHP is actually a template language itself. That simply means that you can combine PHP code within other code, like HTML. This is beneficial to PHP developers as there is no new syntax to learn, they know the functions available to them, and their code editors already have PHP syntax highlighting and auto-completion built-in. Further, plain PHP templates tend to be very fast as no compiling stage is required.
Every modern PHP framework employs some kind of template system, most of which use plain PHP by default. Outside of frameworks, libraries like Plates or Aura.View make working with plain PHP templates easier by offering modern template functionality such as inheritance, layouts and extensions.
Using the Plates library.
<?php // user_profile.php ?>
<?php $this->insert('header', ['title' => 'User Profile']) ?>
<h1>User Profile</h1>
<p>Hello, <?=$this->escape($name)?></p>
<?php $this->insert('footer') ?>
Using the Plates library.
<?php // template.php ?>
<html>
<head>
<title><?=$title?></title>
</head>
<body>
<main>
<?=$this->section('content')?>
</main>
</body>
</html>
<?php // user_profile.php ?>
<?php $this->layout('template', ['title' => 'User Profile']) ?>
<h1>User Profile</h1>
<p>Hello, <?=$this->escape($name)?></p>
While PHP has evolved into a mature, object oriented language, it hasn’t improved much as a templating language. Compiled templates, like Twig, Brainy, or Smarty*, fill this void by offering a new syntax that has been geared specifically to templating. From automatic escaping, to inheritance and simplified control structures, compiled templates are designed to be easier to write, cleaner to read and safer to use. Compiled templates can even be shared across different languages, Mustache being a good example of this. Since these templates must be compiled there is a slight performance hit, however this is very minimal when proper caching is used.
*While Smarty offers automatic escaping, this feature is NOT enabled by default.
Using the Twig library.
{% include 'header.html' with {'title': 'User Profile'} %}
<h1>User Profile</h1>
<p>Hello, {{ name }}</p>
{% include 'footer.html' %}
Using the Twig library.
// template.html
<html>
<head>
<title>{% block title %}{% endblock %}</title>
</head>
<body>
<main>
{% block content %}{% endblock %}
</main>
</body>
</html>
// user_profile.html
{% extends "template.html" %}
{% block title %}User Profile{% endblock %}
{% block content %}
<h1>User Profile</h1>
<p>Hello, {{ name }}</p>
{% endblock %}
In many “exception-heavy” programming languages, whenever anything goes wrong an exception will be thrown. This is certainly a viable way to do things, but PHP is an “exception-light” programming language. While it does have exceptions and more of the core is starting to use them when working with objects, most of PHP itself will try to keep processing regardless of what happens, unless a fatal error occurs.
For example:
$ php -a
php > echo $foo;
Notice: Undefined variable: foo in php shell code on line 1
This is only a notice error, and PHP will happily carry on. This can be confusing for those coming from “exception-heavy” languages, because referencing a missing variable in Python for example will throw an exception:
$ python
>>> print foo
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
NameError: name 'foo' is not defined
The only real difference is that Python will freak out over any small thing, so that developers can be super sure any potential issue or edge-case is caught, whereas PHP will keep on processing unless something extreme happens, at which point it will throw an error and report it.
PHP has several levels of error severity. The three most common types of messages are errors, notices and warnings.
These have different levels of severity; E_ERROR
, E_NOTICE
, and E_WARNING
. Errors are fatal run-time errors and
are usually caused by faults in your code and need to be fixed as they’ll cause PHP to stop executing. Notices are
advisory messages caused by code that may or may not cause problems during the execution of the script, execution is
not halted. Warnings are non-fatal errors, execution of the script will not be halted.
Another type of error message reported at compile time are E_STRICT
messages. These messages are used to suggest
changes to your code to help ensure best interoperability and forward compatibility with upcoming versions of PHP.
Error Reporting can be changed by using PHP settings and/or PHP function calls. Using the built in PHP function
error_reporting()
you can set the level of errors for the duration of the script execution by passing one of the
predefined error level constants, meaning if you only want to see Errors and Warnings - but not Notices - then you can
configure that:
<?php
error_reporting(E_ERROR | E_WARNING);
You can also control whether or not errors are displayed to the screen (good for development) or hidden, and logged (good for production). For more information on this check out the Error Reporting section.
You can also tell PHP to suppress specific errors with the Error Control Operator @
. You put this operator at the
beginning of an expression, and any error that’s a direct result of the expression is silenced.
<?php
echo @$foo['bar'];
This will output $foo['bar']
if it exists, but will simply return a null and print nothing if the variable $foo
or
'bar'
key does not exist. Without the error control operator, this expression could create a PHP Notice: Undefined
variable: foo
or PHP Notice: Undefined index: bar
error.
This might seem like a good idea, but there are a few undesirable tradeoffs. PHP handles expressions using an @
in a
less performant way than expressions without an @
. Premature optimization may be the root of all programming
arguments, but if performance is particularly important for your application/library it’s important to understand the
error control operator’s performance implications.
Secondly, the error control operator completely swallows the error. The error is not displayed, and the error is not sent to the error log. Also, stock/production PHP systems have no way to turn off the error control operator. While you may be correct that the error you’re seeing is harmless, a different, less harmless error will be just as silent.
If there’s a way to avoid the error suppression operator, you should consider it. For example, our code above could be rewritten like this:
<?php
// Null Coalescing Operator
echo $foo['bar'] ?? '';
One instance where error suppression might make sense is where fopen()
fails to find a file to load. You could check
for the existence of the file before you try to load it, but if the file is deleted after the check and before the
fopen()
(which might sound impossible, but it can happen) then fopen()
will return false and throw an error. This
is potentially something PHP should resolve, but is one case where error suppression might seem like the only valid
solution.
Earlier we mentioned there’s no way in a stock PHP system to turn off the error control operator. However, Xdebug has
an xdebug.scream
ini setting which will disable the error control operator. You can set this via your php.ini
file
with the following.
xdebug.scream = On
You can also set this value at runtime with the ini_set
function
<?php
ini_set('xdebug.scream', '1')
This is most useful when you’re debugging code and suspect an informative error is suppressed. Use scream with care, and as a temporary debugging tool. There’s lots of PHP library code that may not work with the error control operator disabled.
PHP is perfectly capable of being an “exception-heavy” programming language, and only requires a few lines of code to
make the switch. Basically you can throw your “errors” as “exceptions” using the ErrorException
class, which extends
the Exception
class.
This is a common practice implemented by a large number of modern frameworks such as Symfony and Laravel. In debug mode (or dev mode) both of these frameworks will display a nice and clean stack trace.
There are also some packages available for better error and exception handling and reporting. Like Whoops!, which comes with the default installation of Laravel and can be used in any framework as well.
By throwing errors as exceptions in development you can handle them better than the usual result, and if you see an exception during development you can wrap it in a catch statement with specific instructions on how to handle the situation. Each exception you catch instantly makes your application that little bit more robust.
More information on this and details on how to use ErrorException
with error handling can be found at
ErrorException Class.
Exceptions are a standard part of most popular programming languages, but they are often overlooked by PHP programmers. Languages like Ruby are extremely Exception heavy, so whenever something goes wrong such as a HTTP request failing, or a DB query goes wrong, or even if an image asset could not be found, Ruby (or the gems being used) will throw an exception to the screen meaning you instantly know there is a mistake.
PHP itself is fairly lax with this, and a call to file_get_contents()
will usually just get you a FALSE
and a
warning.
Many older PHP frameworks like CodeIgniter will just return a false, log a message to their proprietary logs and maybe
let you use a method like $this->upload->get_error()
to see what went wrong. The problem here is that you have to go
looking for a mistake and check the docs to see what the error method is for this class, instead of having it made
extremely obvious.
Another problem is when classes automatically throw an error to the screen and exit the process. When you do this you stop another developer from being able to dynamically handle that error. Exceptions should be thrown to make a developer aware of an error; they then can choose how to handle this. E.g.:
<?php
$email = new Fuel\Email;
$email->subject('My Subject');
$email->body('How the heck are you?');
$email->to('guy@example.com', 'Some Guy');
try
{
$email->send();
}
catch(Fuel\Email\ValidationFailedException $e)
{
// The validation failed
}
catch(Fuel\Email\SendingFailedException $e)
{
// The driver could not send the email
}
finally
{
// Executed regardless of whether an exception has been thrown, and before normal execution resumes
}
The generic Exception
class provides very little debugging context for the developer; however, to remedy this, it is
possible to create a specialized Exception
type by sub-classing the generic Exception
class:
<?php
class ValidationException extends Exception {}
This means you can add multiple catch blocks and handle different Exceptions differently. This can lead to the creation of a lot of custom Exceptions, some of which could have been avoided using the SPL Exceptions provided in the SPL extension.
If for example you use the __call()
Magic Method and an invalid method is requested then instead of throwing a
standard Exception which is vague, or creating a custom Exception just for that, you could just
throw new BadMethodCallException;
.
The best resource I’ve found on PHP security is The 2018 Guide to Building Secure PHP Software by Paragon Initiative.
It is very important for every PHP developer to learn the basics of web application security, which can be broken down into a handful of broad topics:
There are bad people ready and willing to exploit your web application. It is important that you take necessary precautions to harden your web application’s security. Luckily, the fine folks at The Open Web Application Security Project (OWASP) have compiled a comprehensive list of known security issues and methods to protect yourself against them. This is a must read for the security-conscious developer. Survive The Deep End: PHP Security by Padraic Brady is also another good web application security guide for PHP.
Eventually everyone builds a PHP application that relies on user login. Usernames and passwords are stored in a database and later used to authenticate users upon login.
It is important that you properly hash passwords before storing them. Hashing and encrypting are two very different things that often get confused.
Hashing is an irreversible, one-way function. This produces a fixed-length string that cannot be feasibly reversed. This means you can compare a hash against another to determine if they both came from the same source string, but you cannot determine the original string. If passwords are not hashed and your database is accessed by an unauthorized third-party, all user accounts are now compromised.
Unlike hashing, encryption is reversible (provided you have the key). Encryption is useful in other areas, but is a poor strategy for securely storing passwords.
Passwords should also be individually salted by adding a random string to each password before hashing. This prevents dictionary attacks and the use of “rainbow tables” (a reverse list of cryptographic hashes for common passwords.)
Hashing and salting are vital as often users use the same password for multiple services and password quality can be poor.
Additionally, you should use a specialized password hashing algorithm rather than fast, general-purpose cryptographic hash function (e.g. SHA256). The short list of acceptable password hashing algorithms (as of June 2018) to use are:
Fortunately, nowadays PHP makes this easy.
Hashing passwords with password_hash
In PHP 5.5 password_hash()
was introduced. At this time it is using BCrypt, the strongest algorithm currently
supported by PHP. It will be updated in the future to support more algorithms as needed though. The password_compat
library was created to provide forward compatibility for PHP >= 5.3.7.
Below we hash a string, and then check the hash against a new string. Because our two source strings are different (‘secret-password’ vs. ‘bad-password’) this login will fail.
<?php
require 'password.php';
$passwordHash = password_hash('secret-password', PASSWORD_DEFAULT);
if (password_verify('bad-password', $passwordHash)) {
// Correct Password
} else {
// Wrong password
}
password_hash()
takes care of password salting for you. The salt is stored, along with the algorithm and “cost”, as part of the hash. password_verify()
extracts this to determine how to check the password, so you don’t need a separate database field to store your salts.
Never ever (ever) trust foreign input introduced to your PHP code. Always sanitize and validate foreign input before
using it in code. The filter_var()
and filter_input()
functions can sanitize text and validate text formats (e.g.
email addresses).
Foreign input can be anything: $_GET
and $_POST
form input data, some values in the $_SERVER
superglobal, and the
HTTP request body via fopen('php://input', 'r')
. Remember, foreign input is not limited to form data submitted by the
user. Uploaded and downloaded files, session values, cookie data, and data from third-party web services are foreign
input, too.
While foreign data can be stored, combined, and accessed later, it is still foreign input. Every time you process, output, concatenate, or include data in your code, ask yourself if the data is filtered properly and can it be trusted.
Data may be filtered differently based on its purpose. For example, when unfiltered foreign input is passed into HTML
page output, it can execute HTML and JavaScript on your site! This is known as Cross-Site Scripting (XSS) and can be a
very dangerous attack. One way to avoid XSS is to sanitize all user-generated data before outputting it to your page by
removing HTML tags with the strip_tags()
function or escaping characters with special meaning into their respective
HTML entities with the htmlentities()
or htmlspecialchars()
functions.
Another example is passing options to be executed on the command line. This can be extremely dangerous (and is usually
a bad idea), but you can use the built-in escapeshellarg()
function to sanitize the executed command’s arguments.
One last example is accepting foreign input to determine a file to load from the filesystem. This can be exploited by
changing the filename to a file path. You need to remove "/"
, "../"
, null bytes, or other characters from the
file path so it can’t load hidden, non-public, or sensitive files.
filter_var
filter_input
Sanitization removes (or escapes) illegal or unsafe characters from foreign input.
For example, you should sanitize foreign input before including the input in HTML or inserting it into a raw SQL query. When you use bound parameters with PDO, it will sanitize the input for you.
Sometimes it is required to allow some safe HTML tags in the input when including it in the HTML page. This is very hard to do and many avoid it by using other more restricted formatting like Markdown or BBCode, although whitelisting libraries like HTML Purifier exist for this reason.
It is dangerous to unserialize()
data from users or other untrusted sources. Doing so can allow malicious users to instantiate objects (with user-defined properties) whose destructors will be executed, even if the objects themselves aren’t used. You should therefore avoid unserializing untrusted data.
Use a safe, standard data interchange format such as JSON (via json_decode
and json_encode
) if you need to pass serialized data to the user.
Validation ensures that foreign input is what you expect. For example, you may want to validate an email address, a phone number, or age when processing a registration submission.
When creating configuration files for your applications, best practices recommend that one of the following methods be followed:
.php
extension. This ensures
that, even if the script is accessed directly, it will not be output as plain text.NOTE: As of PHP 5.4.0 the register_globals
setting has been removed and can no longer be used. This is only
included as a warning for anyone in the process of upgrading a legacy application.
When enabled, the register_globals
configuration setting makes several types of variables (including ones from
$_POST
, $_GET
and $_REQUEST
) available in the global scope of your application. This can easily lead to security
issues as your application cannot effectively tell where the data is coming from.
For example: $_GET['foo']
would be available via $foo
, which can override variables that have been declared.
If you are using PHP < 5.4.0 make sure that register_globals
is off.
Error logging can be useful in finding the problem spots in your application, but it can also expose information about the structure of your application to the outside world. To effectively protect your application from issues that could be caused by the output of these messages, you need to configure your server differently in development versus production (live).
To show every possible error during development, configure the following settings in your php.ini
:
display_errors = On
display_startup_errors = On
error_reporting = -1
log_errors = On
Passing in the value
-1
will show every possible error, even when new levels and constants are added in future PHP versions. TheE_ALL
constant also behaves this way as of PHP 5.4. - php.net
The E_STRICT
error level constant was introduced in 5.3.0 and is not part of E_ALL
, however it became part of
E_ALL
in 5.4.0. What does this mean? In terms of reporting every possible error in version 5.3 it means you must
use either -1
or E_ALL | E_STRICT
.
Reporting every possible error by PHP version
-1
or E_ALL
-1
or E_ALL | E_STRICT
-1
or E_ALL
To hide errors on your production environment, configure your php.ini
as:
display_errors = Off
display_startup_errors = Off
error_reporting = E_ALL
log_errors = On
With these settings in production, errors will still be logged to the error logs for the web server, but will not be shown to the user. For more information on these settings, see the PHP manual:
Writing automated tests for your PHP code is considered a best practice and can lead to well-built applications. Automated tests are a great tool for making sure your application does not break when you are making changes or adding new functionality and should not be ignored.
There are several different types of testing tools (or frameworks) available for PHP, which use different approaches - all of which are trying to avoid manual testing and the need for large Quality Assurance teams, just to make sure recent changes didn’t break existing functionality.
From Wikipedia:
Test-driven development (TDD) is a software development process that relies on the repetition of a very short development cycle: first the developer writes a failing automated test case that defines a desired improvement or new function, then produces code to pass that test and finally refactors the new code to acceptable standards. Kent Beck, who is credited with having developed or ‘rediscovered’ the technique, stated in 2003 that TDD encourages simple designs and inspires confidence.
There are several different types of testing that you can do for your application:
Unit Testing is a programming approach to ensure functions, classes and methods are working as expected, from the point you build them all the way through the development cycle. By checking values going in and out of various functions and methods, you can make sure the internal logic is working correctly. By using Dependency Injection and building “mock” classes and stubs you can verify that dependencies are correctly used for even better test coverage.
When you create a class or function you should create a unit test for each behavior it must have. At a very basic level
you should make sure it errors if you send it bad arguments and make sure it works if you send it valid arguments. This
will help ensure that when you make changes to this class or function later on in the development cycle that the old
functionality continues to work as expected. The only alternative to this would be var_dump()
in a test.php, which is
no way to build an application - large or small.
The other use for unit tests is contributing to open source. If you can write a test that shows broken functionality (i.e. fails), then fix it, and show the test passing, patches are much more likely to be accepted. If you run a project which accepts pull requests then you should suggest this as a requirement.
PHPUnit is the de-facto testing framework for writing unit tests for PHP applications, but there are several alternatives:
From Wikipedia:
Integration testing (sometimes called Integration and Testing, abbreviated “I&T”) is the phase in software testing in which individual software modules are combined and tested as a group. It occurs after unit testing and before validation testing. Integration testing takes as its input modules that have been unit tested, groups them in larger aggregates, applies tests defined in an integration test plan to those aggregates, and delivers as its output the integrated system ready for system testing.
Many of the same tools that can be used for unit testing can be used for integration testing as many of the same principles are used.
Sometimes also known as acceptance testing, functional testing consists of using tools to create automated tests that actually use your application instead of just verifying that individual units of code are behaving correctly and that individual units can speak to each other correctly. These tools typically work using real data and simulating actual users of the application.
There are two different types of Behavior-Driven Development (BDD): SpecBDD and StoryBDD. SpecBDD focuses on technical behavior of code, while StoryBDD focuses on business or feature behaviors or interactions. PHP has frameworks for both types of BDD.
With StoryBDD, you write human-readable stories that describe the behavior of your application. These stories can then be run as actual tests against your application. The framework used in PHP applications for StoryBDD is Behat, which is inspired by Ruby’s Cucumber project and implements the Gherkin DSL for describing feature behavior.
With SpecBDD, you write specifications that describe how your actual code should behave. Instead of testing a function or method, you are describing how that function or method should behave. PHP offers the PHPSpec framework for this purpose. This framework is inspired by the RSpec project for Ruby.
Besides individual testing and behavior driven frameworks, there are also a number of generic frameworks and helper libraries useful for any preferred approach taken.
PHP applications can be deployed and run on production web servers in a number of ways.
PaaS provides the system and network architecture necessary to run PHP applications on the web. This means little to no configuration for launching PHP applications or PHP frameworks.
Recently PaaS has become a popular method for deploying, hosting, and scaling PHP applications of all sizes. You can find a list of PHP PaaS “Platform as a Service” providers in our resources section.
If you are comfortable with systems administration, or are interested in learning it, virtual or dedicated servers give you complete control of your application’s production environment.
PHP, via PHP’s built-in FastCGI Process Manager (FPM), pairs really nicely with nginx, which is a lightweight, high-performance web server. It uses less memory than Apache and can better handle more concurrent requests. This is especially important on virtual servers that don’t have much memory to spare.
PHP and Apache have a long history together. Apache is wildly configurable and has many available modules to extend functionality. It is a popular choice for shared servers and an easy setup for PHP frameworks and open source apps like WordPress. Unfortunately, Apache uses more resources than nginx by default and cannot handle as many visitors at the same time.
Apache has several possible configurations for running PHP. The most common and easiest to setup is the prefork MPM
with mod_php
. While it isn’t the most memory efficient, it is the simplest to get working and to use. This is probably
the best choice if you don’t want to dig too deeply into the server administration aspects. Note that if you use
mod_php
you MUST use the prefork MPM.
Alternatively, if you want to squeeze more performance and stability out of Apache then you can take advantage of the same FPM system as nginx and run the worker MPM or event MPM with mod_fastcgi or mod_fcgid. This configuration will be significantly more memory efficient and much faster but it is more work to set up.
If you are running Apache 2.4 or later, you can use mod_proxy_fcgi to get great performance that is easy to setup.
If you find yourself doing manual database schema changes or running your tests manually before updating your files (manually), think twice! With every additional manual task needed to deploy a new version of your app, the chances for potentially fatal mistakes increase. Whether you’re dealing with a simple update, a comprehensive build process or even a continuous integration strategy, build automation is your friend.
Among the tasks you might want to automate are:
Deployment tools can be described as a collection of scripts that handle common tasks of software deployment. The deployment tool is not a part of your software, it acts on your software from ‘outside’.
There are many open source tools available to help you with build automation and deployment, some are written in PHP others aren’t. This shouldn’t hold you back from using them, if they’re better suited for the specific job. Here are a few examples:
Phing can control your packaging, deployment or testing process from within a XML build file. Phing (which is based on Apache Ant) provides a rich set of tasks usually needed to install or update a web application and can be extended with additional custom tasks, written in PHP. It’s a solid and robust tool and has been around for a long time, however the tool could be perceived as a bit old fashioned because of the way it deals with configuration (XML files).
Capistrano is a system for intermediate-to-advanced programmers to execute commands in a structured, repeatable way on one or more remote machines. It is pre-configured for deploying Ruby on Rails applications, however you can successfully deploy PHP systems with it. Successful use of Capistrano depends on a working knowledge of Ruby and Rake.
Ansistrano is a couple of Ansible roles to easily manage the deployment process (deploy and rollback) for scripting applications such as PHP, Python and Ruby. It’s an Ansible port for Capistrano. It’s been used by quite a lot of PHP companies already.
Deployer is a deployment tool written in PHP. It’s simple and functional. Features include running tasks in parallel, atomic deployment and keeping consistency between servers. Recipes of common tasks for Symfony, Laravel, Zend Framework and Yii are available. Younes Rafie’s article Easy Deployment of PHP Applications with Deployer is a great tutorial for deploying your application with the tool.
Magallanes is another tool written in PHP with simple configuration done in YAML files. It has support for multiple servers and environments, atomic deployment, and has some built in tasks that you can leverage for common tools and frameworks.
Managing and configuring servers can be a daunting task when faced with many servers. There are tools for dealing with this so you can automate your infrastructure to make sure you have the right servers and that they’re configured properly. They often integrate with the larger cloud hosting providers (Amazon Web Services, Heroku, DigitalOcean, etc) for managing instances, which makes scaling an application a lot easier.
Ansible is a tool that manages your infrastructure through YAML files. It’s simple to get started with and can manage complex and large scale applications. There is an API for managing cloud instances and it can manage them through a dynamic inventory using certain tools.
Puppet is a tool that has its own language and file types for managing servers and configurations. It can be used in a master/client setup or it can be used in a “master-less” mode. In the master/client mode the clients will poll the central master(s) for new configuration on set intervals and update themselves if necessary. In the master-less mode you can push changes to your nodes.
Chef is a powerful Ruby based system integration framework that you can build your whole server environment or virtual boxes with. It integrates well with Amazon Web Services through their service called OpsWorks.
Continuous Integration is a software development practice where members of a team integrate their work frequently, usually each person integrates at least daily — leading to multiple integrations per day. Many teams find that this approach leads to significantly reduced integration problems and allows a team to develop cohesive software more rapidly.
– Martin Fowler
There are different ways to implement continuous integration for PHP. Travis CI has done a great job of making continuous integration a reality even for small projects. Travis CI is a hosted continuous integration service. It can be integrated with GitHub and offers support for many languages including PHP. GitHub has continuous integration workflows with GitHub Actions.
Running your application on different environments in development and production can lead to strange bugs popping up when you go live. It’s also tricky to keep different development environments up to date with the same version for all libraries used when working with a team of developers.
If you are developing on Windows and deploying to Linux (or anything non-Windows) or are developing in a team, you should consider using a virtual machine. This sounds tricky, but besides the widely known virtualization environments like VMware or VirtualBox, there are additional tools that may help you setting up a virtual environment in a few easy steps.
Vagrant helps you build your virtual boxes on top of the known virtual environments and will configure these environments based on a single configuration file. These boxes can be set up manually, or you can use “provisioning” software such as Puppet or Chef to do this for you. Provisioning the base box is a great way to ensure that multiple boxes are set up in an identical fashion and removes the need for you to maintain complicated “set up” command lists. You can also “destroy” your base box and recreate it without many manual steps, making it easy to create a “fresh” installation.
Vagrant creates folders for sharing your code between your host and your virtual machine, which means that you can create and edit your files on your host machine and then run the code inside your virtual machine.
Docker - a lightweight alternative to a full virtual machine - is so called because it’s all about “containers”. A container is a building block which, in the simplest case, does one specific job, e.g. running a web server. An “image” is the package you use to build the container - Docker has a repository full of them.
A typical LAMP application might have three containers: a web server, a PHP-FPM process and MySQL. As with shared folders in Vagrant, you can leave your application files where they are and tell Docker where to find them.
You can generate containers from the command line (see example below) or, for ease of maintenance, build a docker-compose.yml
file for your project specifying which to create and how they communicate with one another.
Docker may help if you’re developing multiple websites and want the separation that comes from installing each on its own virtual machine, but don’t have the necessary disk space or the time to keep everything up to date. It’s efficient: the installation and downloads are quicker, you only need to store one copy of each image however often it’s used, containers need less RAM and share the same OS kernel, so you can have more servers running simultaneously, and it takes a matter of seconds to stop and start them, no need to wait for a full server boot.
After installing docker on your machine, you can start a web server with one command.
The following will download a fully functional Apache installation with the latest PHP version, map /path/to/your/php/files
to the document root, which you can view at http://localhost:8080
:
docker run -d --name my-php-webserver -p 8080:80 -v /path/to/your/php/files:/var/www/html/ php:apache
This will initialize and launch your container. -d
makes it run in the background. To stop and start it, simply run docker stop my-php-webserver
and docker start my-php-webserver
(the other parameters are not needed again).
The command above shows a quick way to run a basic server. There’s much more you can do (and thousands of pre-built images in the Docker Hub). Take time to learn the terminology and read the Docker User Guide to get the most from it, and don’t run random code you’ve downloaded without checking it’s safe – unofficial images may not have the latest security patches. If in doubt, stick to the official repositiories.
The PHPDocker.io site will auto-generate all the files you need for a fully-featured LAMP/LEMP stack, including your choice of PHP version and extensions.
PHP is pretty quick by itself, but bottlenecks can arise when you make remote connections, load files, etc. Thankfully, there are various tools available to speed up certain parts of your application, or reduce the number of times these various time-consuming tasks need to run.
When a PHP file is executed, it must first be compiled into opcodes (machine language instructions for the CPU). If the source code is unchanged, the opcodes will be the same, so this compilation step becomes a waste of CPU resources.
An opcode cache prevents redundant compilation by storing opcodes in memory and reusing them on successive calls. It will typically check signature or modification time of the file first, in case there have been any changes.
It’s likely an opcode cache will make a significant speed improvement to your application. Since PHP 5.5 there is one built in - Zend OPcache. Depending on your PHP package/distribution, it’s usually turned on by default - check opcache.enable and the output of phpinfo()
to make sure. For earlier versions there’s a PECL extension.
Read more about opcode caches:
There are times when it can be beneficial to cache individual objects in your code, such as with data that is expensive to get or database calls where the result is unlikely to change. You can use object caching software to hold these pieces of data in memory for extremely fast access later on. If you save these items to a data store after you retrieve them, then pull them directly from the cache for following requests, you can gain a significant improvement in performance as well as reduce the load on your database servers.
Many of the popular bytecode caching solutions let you cache custom data as well, so there’s even more reason to take advantage of them. APCu and WinCache both provide APIs to save data from your PHP code to their memory cache.
The most commonly used memory object caching systems are APCu and memcached. APCu is an excellent choice for object caching, it includes a simple API for adding your own data to its memory cache and is very easy to setup and use. The one real limitation of APCu is that it is tied to the server it’s installed on. Memcached on the other hand is installed as a separate service and can be accessed across the network, meaning that you can store objects in a hyper-fast data store in a central location and many different systems can pull from it.
Note that whether the cache is shared across PHP processes depends on how PHP is used. When running PHP via PHP-FPM, the cache is shared across all processes of all pools. When running PHP as a (Fast-)CGI application inside your webserver, the cache is not shared, i.e every PHP process will have its own APCu data. When running PHP on the command line, the cache is not shared and will only exist for the duration of the command, so you have to be mindful of your situation and goals. You might want to consider using memcached instead, as it’s not tied to the PHP processes.
In a networked configuration APCu will usually outperform memcached in terms of access speed, but memcached will be able to scale up faster and further. If you do not expect to have multiple servers running your application, or do not need the extra features that memcached offers then APCu is probably your best choice for object caching.
Example logic using APCu:
<?php
// check if there is data saved as 'expensive_data' in cache
$data = apcu_fetch('expensive_data');
if ($data === false) {
// data is not in cache; save result of expensive call for later use
apcu_add('expensive_data', $data = get_expensive_data());
}
print_r($data);
PHPDoc is an informal standard for commenting PHP code. There are a lot of different tags available. The full list of tags and examples can be found at the PHPDoc manual.
Below is an example of how you might document a class with a few methods;
<?php
/**
* @author A Name <a.name@example.com>
* @link https://docs.phpdoc.org/
*/
class DateTimeHelper
{
/**
* @param mixed $anything Anything that we can convert to a \DateTime object
*
* @throws \InvalidArgumentException
*
* @return \DateTime
*/
public function dateTimeFromAnything($anything)
{
$type = gettype($anything);
switch ($type) {
// Some code that tries to return a \DateTime object
}
throw new \InvalidArgumentException(
"Failed Converting param of type '{$type}' to DateTime object"
);
}
/**
* @param mixed $date Anything that we can convert to a \DateTime object
*
* @return void
*/
public function printISO8601Date($date)
{
echo $this->dateTimeFromAnything($date)->format('c');
}
/**
* @param mixed $date Anything that we can convert to a \DateTime object
*/
public function printRFC2822Date($date)
{
echo $this->dateTimeFromAnything($date)->format('r');
}
}
The documentation for the class as a whole has the @author tag and a @link tag. The @author tag is used to document the author of the code and can be repeated for documenting several authors. The @link tag is used to link to a website indicating a relationship between the website and the code.
Inside the class, the first method has a @param tag documenting the type, name and description of the parameter being passed to the method. Additionally it has the @return and @throws tags for documenting the return type, and any exceptions that could be thrown respectively.
The second and third methods are very similar and have a single @param tag as did the first method. The important
difference between the second and third methods’ doc block is the inclusion/exclusion of the @return tag.
@return void
explicitly informs us that there is no return; historically omitting the @return void
statement also results in the same (no return) action.
It’s difficult to find interesting and knowledgeable PHP community members when you are first starting out. You can find an abbreviated list of PHP community members to get you started at:
Rather than re-invent the wheel, many PHP developers use frameworks to build out web applications. Frameworks abstract away many of the low-level concerns and provide helpful, easy-to-use interfaces to complete common tasks.
You do not need to use a framework for every project. Sometimes plain PHP is the right way to go, but if you do need a framework then there are three main types available:
Micro-frameworks are essentially a wrapper to route a HTTP request to a callback, controller, method, etc as quickly as possible, and sometimes come with a few extra libraries to assist development such as basic database wrappers and the like. They are prominently used to build remote HTTP services.
Many frameworks add a considerable number of features on top of what is available in a micro-framework; these are called Full-Stack Frameworks. These often come bundled with ORMs, Authentication packages, etc.
Component-based frameworks are collections of specialized and single-purpose libraries. Disparate component-based frameworks can be used together to make a micro- or full-stack framework.
As mentioned above “Components” are another approach to the common goal of creating, distributing and implementing shared code. Various component repositories exist, the main two of which are:
Both of these repositories have command line tools associated with them to help the installation and upgrade processes, and have been explained in more detail in the Dependency Management section.
There are also component-based frameworks and component-vendors that offer no framework at all. These projects provide another source of packages which ideally have little to no dependencies on other packages, or specific frameworks.
For example, you can use the FuelPHP Validation package, without needing to use the FuelPHP framework itself.
Laravel’s Illuminate components will become better decoupled from the Laravel framework. For now, only the components best decoupled from the Laravel framework are listed above.
You can subscribe to weekly newsletters to keep yourself informed on new libraries, latest news, events and general announcements, as well as additional resources being published every now and then:
There are also Weeklies on other platforms you might be interested in; here’s a list of some.
There are many PHP books; sadly some are now quite old and no longer accurate. In particular, avoid books on “PHP 6”, a version that will now never exist. The next major release of PHP after 5.6 was “PHP 7”, partly because of this.
This section aims to be a living document for recommended books on PHP development in general. If you would like your book to be added, send a PR and it will be reviewed for relevancy.
The PHP community is as diverse as it is large, and its members are ready and willing to support new PHP programmers. Consider joining your local PHP user group (PUG) or attending larger PHP conferences to learn more about the best practices shown here. You can hang out on IRC in the #phpc channel on irc.libera.chat and follow the @phpc, on Discord, on X or Mastodon. Get out there, meet new developers, learn new topics, and above all, make new friends! Other community resources include StackOverflow.
If you live in a larger city, odds are there’s a PHP user group nearby. You can easily find your local PUG at
PHP.ug. Alternate sources might be Meetup.com or a search for php user group near me
using your favorite search engine (i.e. Google). If you live in a smaller town, there may not be a
local PUG; if that’s the case, start one!
Special mention should be made of two global user groups: NomadPHP and PHPWomen. NomadPHP offers twice monthly online user group meetings with presentations by some of the top speakers in the PHP community. PHPWomen is a non-exclusive user group originally targeted towards the women in the PHP world. Membership is open to everyone who supports a more diverse community. PHPWomen provide a network for support, mentorship and education, and generally promote the creating of a “female friendly” and professional atmosphere.
The PHP community also hosts larger regional and national conferences in many countries around the world. Well-known members of the PHP community usually speak at these larger events, so it’s a great opportunity to learn directly from industry leaders.
ElePHPant is that beautiful mascot of the PHP project with an elephant in its design. It was originally designed for the PHP project in 1998 by Vincent Pontier - spiritual father of thousands of elePHPants around the world - and ten years later adorable plush elephant toys came to birth as well. Now elePHPants are present at many PHP conferences and with many PHP developers at their computers for fun and inspiration.